BaseLib assists in setting up pools and visuals for a character.
PlaceholderCharacterModel will utilize the assets of the basegame character determined by the PlaceholderID method, defaulting to ironclad.
Pools (Stub)
CustomCardPoolModel
CustomRelicPoolModel
CustomPotionPoolModel
Visuals (Stub)
Rest Site Visuals
Merchant Visuals
Energy Counter
Yummy Cookie
public override RelicIconData CustomYummyCookie => new(
"relic.png".BigRelicImagePath(),
"relic.png".RelicImagePath(),
"relic_outline.png".RelicImagePath());
Extra
HideFromVanillaCharacterSelect - Hides a character from the standard character select screen.
AllowInVanillaRandomCharacterSelect - defaults to inverse of HideFromVanillaCharacterSelect. Removes a character from random selection.
SetupCustomAnimationStates - Used exclusively for Spine animations.