BaseLib assists in setting up pools and visuals for a character.

PlaceholderCharacterModel will utilize the assets of the basegame character determined by the PlaceholderID method, defaulting to ironclad.

Pools (Stub)

CustomCardPoolModel

CustomRelicPoolModel

CustomPotionPoolModel

Visuals (Stub)

Character (combat) Visuals

Rest Site Visuals

Merchant Visuals

Energy Counter

Yummy Cookie

    public override RelicIconData CustomYummyCookie => new(
        "relic.png".BigRelicImagePath(),
        "relic.png".RelicImagePath(), 
        "relic_outline.png".RelicImagePath());

Extra

HideFromVanillaCharacterSelect - Hides a character from the standard character select screen.

AllowInVanillaRandomCharacterSelect - defaults to inverse of HideFromVanillaCharacterSelect. Removes a character from random selection.

SetupCustomAnimationStates - Used exclusively for Spine animations.